[−][src]Module wlroots::render
Modules
| matrix |
Matrix math is used to render things on a computer screen. This is common throughout computer graphics, for examples and primers on using matrix math to render things to screens please read an OpengGL tutorial. |
Structs
| GenericRenderer |
A generic interface for rendering to the screen. |
| Image |
An image that can be attached to a |
| PixmanRegion |
A pixman region, used for damage tracking. |
| Renderer |
The state machine type that allows you to manipulate a screen and its buffer. |
| Texture |
A wrapper for a wlr_texture. |
Enums
| TextureFormat |
Wrapper around wl_shm_format, to make it easier and nicer to type. |