Switching TTYs

Implementing the ability to switch TTYs is not much more difficult once the relevant function is located on the Session struct. However getting to that struct from the callback requires explaining wlroot-rs handles.

Handles in wlroots-rs

Handles represent the wlroots-rs solution to the complicated lifetimes of Wayland resources.

In Rust normally you can either own a value or borrow it for some lifetime. However, you can't "own" a keyboard because you don't control its lifetime. At any point, for example, the keyboard could be yanked out by the user and then it will need to be cleaned up.

You also can't have these be defined via lifetimes on borrows because lifetimes behave like a compile-time read-write lock on data. That does mean, however, that there can be callbacks that takes a borrow, for example:


# #![allow(unused_variables)]
#fn main() {
/// Callback for when a key is pressed
fn on_key(keyboard: &Keyboard) {
    // A Keyboard will be valid here because wlroots is single threaded.
}
#}

Unfortunately, now that resource can't escape the callback. Often these resources will want to be used beyond this limited scope.

To solve this a Handle is used to refer indirectly to resources. Handles are essentially thin wrappers around Weak smart pointers. They can only be accessed in callbacks by calling run on them, which performs additional safety checks to ensure the Handle is valid.

In order to make using handles easier there are also two macros that make them much easier to use: with_handles and wlroots_dehandle. Either, or neither, can be used. They are only implemented as a convenience.

However, wlroots_dehandle will be used later in this book since it is the most convenient way to use handles. So please read its documentation.

Please read the handle documentation in order to better understand Handles.

Accessing the Session from the Compositor

A Session is obtained from a Backend. A Backend can be obtained from a &Compositor. To get a reference to the Compositor the compositor_handle must be upgraded.

When you upgrade a handle it can potentially fail according to its signature. The possible error values indicate the two requirements for upgrading a handle are:

  1. Two handles to the same resource can not be upgraded at the same time. If this were allowed there could be two mutable references to the same resource which is against Rust's memory model.
  2. If the resource behind the handle has been destroyed then the handle can never be upgraded again.1

Because these errors should not occur for the compositor handle, it is sufficient to simply unwrap the result:


# #![allow(unused_variables)]
#fn main() {
impl keyboard::Handler for KeyboardHandler {
    fn on_key(&mut self,
              compositor_handle: compositor::Handle,
              _keyboard_handle: keyboard::Handle,
              key_event: &keyboard::event::Key) {
        for key in key_event.pressed_keys() {
            match key {
                keysyms::KEY_XF86Switch_VT_1 ..= keysyms::KEY_XF86Switch_VT_12 => {
                    compositor_handle.run(|compositor| {
                        let backend = compositor.backend_mut();
                        if let Some(mut session) = backend.get_session() {
                            session.change_vt(key - keysyms::KEY_XF86Switch_VT_1 + 1);
                        }
                    }).unwrap();
                }
                _ => { /* Do nothing */ }
            }
        }
    }
}
#}

1 In this case the Compositor lives for the life of the compositor, so it will never be AlreadyDropped. This is not the case for other resources, such as keyboards.