[][src]Struct wlroots::input::pointer::event::Button

pub struct Button { /* fields omitted */ }

Event that triggers when a button is pressed (e.g left click, right click, a gaming mouse button, etc.).

Methods

impl Button
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Get the device this event refers to.

Get the state of the button (e.g pressed or released).

Get the timestamp of this event.

Get the value of the button pressed. This will generally be an atomically increasing value, with e.g left click being 1 and right click being 2...

We make no guarantees that 1 always maps to left click, as this is device driver specific.

Trait Implementations

impl Debug for Button
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Formats the value using the given formatter. Read more

Auto Trait Implementations

impl !Send for Button

impl !Sync for Button

Blanket Implementations

impl<T> From for T
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Performs the conversion.

impl<T, U> Into for T where
    U: From<T>, 
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Performs the conversion.

impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

🔬 This is a nightly-only experimental API. (try_from)

Performs the conversion.

impl<T> Borrow for T where
    T: ?Sized
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Immutably borrows from an owned value. Read more

impl<T> BorrowMut for T where
    T: ?Sized
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Mutably borrows from an owned value. Read more

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

🔬 This is a nightly-only experimental API. (try_from)

Performs the conversion.

impl<T> Any for T where
    T: 'static + ?Sized
[src]

🔬 This is a nightly-only experimental API. (get_type_id)

this method will likely be replaced by an associated static

Gets the TypeId of self. Read more